Product Case Study

AI Website Builder —
from 4 days to 24 hours

Company Graphy (Unacademy)
Role Product Manager
Markets India + United States
Type 0 → 1 AI product
24h Average time to publish — down from 3–4 days
+28% Improvement in onboarded-to-published rate
0 Developers required to build or edit a website
01 — Problem

Two markets, two different problems

Graphy serves creators in both the US and India — but the website builder was failing both segments, for entirely different reasons.

US Creators

Creators churned shortly after sign-up. The auto-generated website didn't reflect their brand or look professional enough to share. The first impression of their "business" on Graphy was underwhelming — and they left before ever publishing.

India Creators

The old builder offered templates and drag-and-drop editing — but meaningful customisation required a designer or developer. Website changes took 3 to 4 days. Creators were dependent on external resources for every update.

"Creators think in terms of 'start selling' — not 'set up a platform.' Every day spent on the website is a day not spent on their course."

02 — Solution

A personalised website, generated in minutes

We redesigned the entire website creation experience around a single insight: the creator already has a brand — it lives in their social content. Our job was to surface it, not ask them to recreate it.

How it works
1
Social data scraping

During onboarding, creators share their social handles. We fetch their top posts and extract brand signals — tone, topics, content themes.

2
Vibe selection

Creators choose a visual direction (Playful, Professional, Minimal, Creative), pre-mapped to their industry. This determines which section templates are eligible for their site.

3
Automated generation via stitching

A background job assembles the homepage by stitching pre-built HTML section templates. An LLM fills static copy placeholders using scraped content; dynamic variables (course titles, pricing) are injected from the backend.

4
Chat-based editing

Creators land in a chat-first editor. They type natural language instructions — "make the tone more formal", "add a pricing section" — and a multi-agent system handles the rest.

03 — Architecture

Multi-agent system under the hood

The editor is powered by a coordinator-router pattern with three specialised sub-agents. Each agent has a single responsibility and operates on structured JSON patches — never raw HTML rewrites.

Coordinator agent

Reads user intent, routes to exactly one sub-agent per turn. Never claims task completion without a confirmed tool call.

Editor agent

Handles in-place edits — text, images, spacing, styles. Returns structured patches applied by the DOM layer.

Section builder agent

Adds new sections — either from the pre-built template library or generated from scratch for custom requests.

Reorder agent

Handles section ordering changes. Returns a new ordered list of section IDs; the DOM layer applies the reorder.

A key architectural decision was section-level granularity over full-page generation — this keeps LLM token costs low, enables surgical edits, and cleanly separates static (LLM-managed) and dynamic (backend-managed) content within each page.

04 — Impact

Before and after

The shift wasn't incremental. For Indian creators, it removed the dependency on design resources entirely. For US creators, it closed the gap between signing up and having a site they'd actually share.

Before
3–4 days to set up a website
Required a dedicated developer or designer
Drag-and-drop with limited flexibility
Generic templates, no personalisation
US creators churning before first publish
After
Average 24 hours to publish
Zero external resources needed
Natural language editing via chat
Personalised from social content at onboarding
28% improvement in onboarded-to-published rate
05 — Learnings

What I'd do differently

01

Validate churn root cause more rigorously. We acted on CSM feedback that creators left because the website didn't look good. In hindsight, we should have triangulated against behavioural data — session recordings, publish rates, exit surveys — before committing to the solution direction.

02

Design for scale earlier. The template library is manually managed via an internal tool — workable at current size, but not at 10x. A template governance process and quality rubric should have been part of the v1 spec.

03

Think about data compliance from day one. The social scraping approach requires careful review of API terms of service and applicable data regulations. This should be a first-class product concern, not an afterthought.

04

Prompt engineering is product work. The coordinator's false-completion bug — claiming a task was done without calling a tool — was a product failure, not just an engineering one. Agent behaviour needs the same rigour as any other product surface.